See Your Game Presented This Way
RLC builds press kits that aren't ignored.
Most press kits are static, outdated, and fail to give creators or media what they need to act, which slows coverage or stops it entirely.
RLC builds press kits designed to drive action, with clear positioning, strong visuals, and ready-to-use assets that make it easy to create content.
Instead of one-time handoffs, we maintain living press kits that stay aligned with development.
Open the press kits below to see how RLC structures and evolves them over time.

Rick Lagnese
Founder, Rick Lagnese Communications
rick@ricklags.com
Gray Zone Warfare

Gamma embed

Gray Zone Warfare Press Kit

A PvE-first open-world tactical FPS built around high-stakes combat, player agency, and evolving conflict across a persistent world.

Deadhaus Sonata

Gamma embed

Deadhaus Sonata Press Kit

Play as the undead in dark fantasy action RPG focused on player agency, consequence, and power.

Don't Lose Aggro - NEW Project

Gamma embed

Don't Lose Aggro

A single-player action roguelite inspired by MMO tank roles, where players control the fight by forcing enemies to target them, using positioning, timing, and abilities to protect their team and survive escalating encounters.

Luminary - NEW Project

Gamma embed

LUMINARY - Press Kit

An OpenZone Action RPG playable solo or in 3-player co-op, built around accessible progression and long-term character growth.

Chimera Custom XG - NEW Project

Gamma embed

Chimera CUSTOM XG

A chaotic sci-fi roguelite twin-stick shooter focused on mutation, customization, and co-op mayhem.
No Time To Waste. Let's Talk.
Rick Lagnese
Founder, Rick Lagnese Communications
📧 rick@ricklags.com
🔗 LinkedIn