Positive
MOHD
Responded positively to distinct classes and optional hunting.
View public sourceSelected early preview highlights
Selected highlights from a small early preview of Monster Fantasy, through September 27, 2026.
Snapshot through September 27, 2026. Recorded views are not unique viewers. Unavailable counts are excluded. Selected feedback is not representative.
01 / Campaign overview
These highlights bring together captured coverage and selected public creator observations. They show what drew attention and where the preview got in the way, not a full picture of every player's experience.
02 / Breakout coverage
Recorded views
| Source or category | Relative volume | Recorded views |
|---|---|---|
| Denfaminicogamer | 2,484,212 | |
| IndieGameJoe | 1,828,466 | |
| GameSpark | 1,818,130 | |
| Dougo | 924,725 | |
| MH Brasil | 428,968 |
68.7%
Of recorded views came from the top three captured sources. This measures concentration of coverage, not endorsement or unique audience.
Gameplay without commentary
37,284 views
Trailer
36,453 views
Trailer
24,021 views
Playtest
21,613 views
Commentary
19,622 views
03 / Public creator feedback
Selected public sources and observations, paraphrased. These are individual examples, not population statistics.
Positive
Responded positively to distinct classes and optional hunting.
View public sourceMixed
Saw promise in weapons and crafting, while questioning the appeal of NPC dialogue.
View public sourceMixed
Combat and bosses held appeal, but performance and onboarding interrupted the experience.
View public sourceMixed
Showed enthusiasm alongside concerns about performance bugs and art cohesion.
View public source04 / What resonates
Sources mentioning each theme
| Source or category | Relative volume | Sources mentioning each theme |
|---|---|---|
| Distinct classes | 5 | |
| Combat appeal | 4 | |
| Performance concern | 4 | |
| Onboarding concern | 3 | |
| Equipment flexibility | 2 |
A source can mention more than one theme. Counts reflect the reviewed sample.
Distinct classes and combat drew attention. Performance and onboarding repeatedly interrupted that interest. Equipment flexibility also appeared in the limited coded set.
05 / Playtest Wave 2 participation
160
Players with 30+ minutes
93.1%
Completed a survey
Of the 160 players who played for 30 minutes or more, 149 completed a survey and 11 did not. This measures participation, not sentiment or satisfaction. These Wave 2 results are separate from the early public-preview coverage snapshot through September 27, 2026.
Source: RLC Services and Campaigns, Monster Fantasy Wave 2 results supplied by Rick Lagnese.
View Monster Fantasy Wave 2 results ↗